Virtual 3D Landscapes
Geo-data sources serving the generation of virtual 3D models in terms of geometric and visual surface properties are progressively available. The generation of a virtual landscape model, however, is no standard process. Different use context and related design options of representations of existing or past environments will be presented. Central is an introduction to a comprehensive workflow leading from established geo-data sources (e.g. aerial imagery, digital terrain model) to a textured 3D model. Upgrades of heterogeneous primary data to a 3D model will be treated not only in theory, but essential processing steps will have to be performed by each participant.
The module:
- presents concepts of virtual 3D landscape models
- exemplifies different use context and implications on the model design
- shows potential input data sources
- discusses consistency demands within and among input sources
- offers a comprehensive workflow as an example
- demonstrates collaborative use of different software products
- guides practical implementation.
Intended Learning Outcomes:
At the end of the module students are able to
- remember applications of virtual 3D landscape models
- consider the range of design options
- choose suitable input data for 3D landscape models
- understand necessity of quality and consistency control
- produce 3D content of moderate complexity
- combine 3D content into a simple model.